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C16 Machine Language For The Absolute Beginner
Coles
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C16 Machine Language For The Absolute Beginner in Ottawa, ON
By None
Current price: $29.99


By None
C16 Machine Language For The Absolute Beginner in Ottawa, ON
Current price: $29.99
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Size: Hardcover
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First published in 1985, this easy-to-follow guide to the Commodore C16 gives users a crash course introduction to programming in machine code, the best way for aspiring game and utility creators to get the most out of their personal computer. Though the C16 was nowhere near as successful as the much-loved Commodore 64, it still gained many fans, particularly in the European market. Powered by the 7501 (or, in some models, 8501) CPU, the selling point of the machine was its cheap price - US$99 at launch - making it a highly affordable option for families at the time. As the original publisher Melbourne House wrote: ***** Compiled exclusively for Commodore 16 users, Commodore 16 Machine Language for the Absolute Beginner offers complete instructions in 7501 machine language - the 7501 CPU is part of the 6502 family and is at the heart of the Commodore 16. If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, then this book is for you. Even with no previous understanding of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Commodore 16's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your own Commodore 16. A full explanation of TEDMON is included, so you can start writing your own machine language programs straight away. Commodore 16 Machine Language for the Absolute Beginner takes you, in logical steps, through a course in machine language programming. This book gives you everything you need to write machine language programs on your Commodore 16. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.
First published in 1985, this easy-to-follow guide to the Commodore C16 gives users a crash course introduction to programming in machine code, the best way for aspiring game and utility creators to get the most out of their personal computer. Though the C16 was nowhere near as successful as the much-loved Commodore 64, it still gained many fans, particularly in the European market. Powered by the 7501 (or, in some models, 8501) CPU, the selling point of the machine was its cheap price - US$99 at launch - making it a highly affordable option for families at the time. As the original publisher Melbourne House wrote: ***** Compiled exclusively for Commodore 16 users, Commodore 16 Machine Language for the Absolute Beginner offers complete instructions in 7501 machine language - the 7501 CPU is part of the 6502 family and is at the heart of the Commodore 16. If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, then this book is for you. Even with no previous understanding of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Commodore 16's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your own Commodore 16. A full explanation of TEDMON is included, so you can start writing your own machine language programs straight away. Commodore 16 Machine Language for the Absolute Beginner takes you, in logical steps, through a course in machine language programming. This book gives you everything you need to write machine language programs on your Commodore 16. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

















