Coles

Loading Inventory...
Developing Immersive 3D Games with Godot 4: A Hands-On Guide to Creating Virtual Reality Games with Godot 4 and AI

Developing Immersive 3D Games with Godot 4: A Hands-On Guide to Creating Virtual Reality Games with Godot 4 and AI in Ottawa, ON

Current price: $87.95
Visit retailer's website
Developing Immersive 3D Games with Godot 4: A Hands-On Guide to Creating Virtual Reality Games with Godot 4 and AI

Developing Immersive 3D Games with Godot 4: A Hands-On Guide to Creating Virtual Reality Games with Godot 4 and AI in Ottawa, ON

Current price: $87.95
Loading Inventory...

Size: Paperback

Visit retailer's website
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Coles
The VR gaming industr y  is evolving at breakneck speed, and open-source tools such as Godot has made building rich, immersive experiences even more accessible. This book is a hands-on guide to immersive game development.   The book takes a project-based approach building a complete VR game from the ground up. Each chapter builds your technical skills while deepening your understanding of what makes games engaging, intuitive, and unforgettable.   You&ll  explore how to prototype effectively, test for usability, and optimize performance while leveraging the latest capabilities of Godot 4&s powerful 3D engine. Along the way, you&ll learn not just how to implement  features  but why they matter; you will learn about principles of player psychology, human-computer interaction, and experiential design. Each chapter builds your technical skills while deepening your understanding of what makes games engaging and intuitive.   With the global games market projected to reach $188 billion and VR gaming expected to grow exponentially,  there&s no better time to level up your skills.    You Will   • Understand the fundamentals of the Godot 4 engine, including  GDScript  and 3D rendering capabilities   • Find out about implementing core gameplay mechanics that enhance engagement and usability   • Evaluate the impact of design decisions on player experience through usability testing and iterative development   • Learn to integrate experiential design principles, including player psychology, narrative design, and sensory feedback, to craft memorable, immersive gameplay experiences   Who Is This Book For   Intermediate-level readers with some foundational programming experience (Python, Java, etc.) and a basic understanding of math, physics, and/or game logic.
The VR gaming industr y  is evolving at breakneck speed, and open-source tools such as Godot has made building rich, immersive experiences even more accessible. This book is a hands-on guide to immersive game development.   The book takes a project-based approach building a complete VR game from the ground up. Each chapter builds your technical skills while deepening your understanding of what makes games engaging, intuitive, and unforgettable.   You&ll  explore how to prototype effectively, test for usability, and optimize performance while leveraging the latest capabilities of Godot 4&s powerful 3D engine. Along the way, you&ll learn not just how to implement  features  but why they matter; you will learn about principles of player psychology, human-computer interaction, and experiential design. Each chapter builds your technical skills while deepening your understanding of what makes games engaging and intuitive.   With the global games market projected to reach $188 billion and VR gaming expected to grow exponentially,  there&s no better time to level up your skills.    You Will   • Understand the fundamentals of the Godot 4 engine, including  GDScript  and 3D rendering capabilities   • Find out about implementing core gameplay mechanics that enhance engagement and usability   • Evaluate the impact of design decisions on player experience through usability testing and iterative development   • Learn to integrate experiential design principles, including player psychology, narrative design, and sensory feedback, to craft memorable, immersive gameplay experiences   Who Is This Book For   Intermediate-level readers with some foundational programming experience (Python, Java, etc.) and a basic understanding of math, physics, and/or game logic.

More About Coles at Bayshore Shopping Centre

Coles is renowned for its outstanding customer service and great selection of books. Along with the vast array of magazines, stationary, audio-books, children's literature, fiction, non-fiction and reference books, you can find accessories to make your reading experience more pleasurable. We can recommend the very best in reading today. We will help you search our titles for exactly what you need, and if we do not have it in stock, we will order it for you.

100 Bayshore Dr, Nepean, ON K2B 8C1, Canada

Find Coles at Bayshore Shopping Centre in Ottawa, ON

Visit Coles at Bayshore Shopping Centre in Ottawa, ON
Powered by Adeptmind