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I'm Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002

I'm Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 in Ottawa, ON

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Current price: $65.95
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I'm Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002

By None

I'm Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 in Ottawa, ON

Current price: $65.95
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Size: Hardcover

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Covering the early, experimental years of the first-person shooter,  I’m Too Young To Die  celebrates more than 180 games that track the genre’s explosive entrance onto the ’90s gaming scene.  Containing in-depth research and hundreds of screenshots, I’m Too Young To Die covers it all: the classics that defined the genre, including DOOM and Quake , Half-Life , Deus Ex , GoldenEye 007 and Halo ; multiplayer-only games such as Starsiege: Tribes , Unreal Tournament and Quake III , along with mods like Counter-Strike and Team Fortress ; experimental games that pushed the genre in new directions, including Gun Buster , Codename Eagle , Assassin 2015 and Trespasser ; forgotten games like ZPC and ReVOLUTION ; and hidden gems like Dust , Wrath of Earth and Azrael’s Tear . Along with a foreword by first-person shooter legend, John Romero, I’m Too Young To Die includes in-depth interviews with industry legends such as Ian and Chris Andrew (the Freescape games), Scott Miller (Apogee and 3D Realms), David Doak ( GoldenEye 007 and TimeSplitters ), Randy Pitchford ( Gearbox Software ), Karl Deckard ( Metroid Prime and Valve’s Prospero), plus many more …
Covering the early, experimental years of the first-person shooter,  I’m Too Young To Die  celebrates more than 180 games that track the genre’s explosive entrance onto the ’90s gaming scene.  Containing in-depth research and hundreds of screenshots, I’m Too Young To Die covers it all: the classics that defined the genre, including DOOM and Quake , Half-Life , Deus Ex , GoldenEye 007 and Halo ; multiplayer-only games such as Starsiege: Tribes , Unreal Tournament and Quake III , along with mods like Counter-Strike and Team Fortress ; experimental games that pushed the genre in new directions, including Gun Buster , Codename Eagle , Assassin 2015 and Trespasser ; forgotten games like ZPC and ReVOLUTION ; and hidden gems like Dust , Wrath of Earth and Azrael’s Tear . Along with a foreword by first-person shooter legend, John Romero, I’m Too Young To Die includes in-depth interviews with industry legends such as Ian and Chris Andrew (the Freescape games), Scott Miller (Apogee and 3D Realms), David Doak ( GoldenEye 007 and TimeSplitters ), Randy Pitchford ( Gearbox Software ), Karl Deckard ( Metroid Prime and Valve’s Prospero), plus many more …

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