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Making Enemies: Monster Design Ideas for Tabletop Role-Playing Games

Making Enemies: Monster Design Ideas for Tabletop Role-Playing Games in Ottawa, ON

Current price: $85.95
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Making Enemies: Monster Design Ideas for Tabletop Role-Playing Games

Making Enemies: Monster Design Ideas for Tabletop Role-Playing Games in Ottawa, ON

Current price: $85.95
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Size: Audiobook

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From the acclaimed author of the “must-have” (R.A. Salvatore, #1 New York Times bestselling author) The Monsters Know What They’re Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games. In The Monsters Know What They’re Doing , the essential tactics guide for Dungeon Masters, and its sequel, MOAR! Monsters Know What They’re Doing , Keith Ammann reverse-engineered hundreds of fifth edition Dungeons & Dragons monsters to help DMs prepare battle plans for combat encounters before their game sessions. Now, in Making Enemies , he explores everything that goes into creating monsters from the ground up: size, number, and level of challenge; monster habitats; monster motivations; monsters as metaphors; monsters and magic; the monstrous anatomy possessed by real-world organisms; and how to customize monsters for your own tabletop roleplaying game adventuring party to confront. No longer limited to one game system, Making Enemies shows you how to build out your creations not just for D&D 5E but also for Pathfinder 2E, Shadowdark, the Cypher System, and Call of Cthulhu 7E. Including interviews with some of the most brilliant names in RPG and creature design, Making Enemies gives you the tools to surprise and delight your players—and terrify their characters—again and again.
From the acclaimed author of the “must-have” (R.A. Salvatore, #1 New York Times bestselling author) The Monsters Know What They’re Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games. In The Monsters Know What They’re Doing , the essential tactics guide for Dungeon Masters, and its sequel, MOAR! Monsters Know What They’re Doing , Keith Ammann reverse-engineered hundreds of fifth edition Dungeons & Dragons monsters to help DMs prepare battle plans for combat encounters before their game sessions. Now, in Making Enemies , he explores everything that goes into creating monsters from the ground up: size, number, and level of challenge; monster habitats; monster motivations; monsters as metaphors; monsters and magic; the monstrous anatomy possessed by real-world organisms; and how to customize monsters for your own tabletop roleplaying game adventuring party to confront. No longer limited to one game system, Making Enemies shows you how to build out your creations not just for D&D 5E but also for Pathfinder 2E, Shadowdark, the Cypher System, and Call of Cthulhu 7E. Including interviews with some of the most brilliant names in RPG and creature design, Making Enemies gives you the tools to surprise and delight your players—and terrify their characters—again and again.

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Coles is renowned for its outstanding customer service and great selection of books. Along with the vast array of magazines, stationary, audio-books, children's literature, fiction, non-fiction and reference books, you can find accessories to make your reading experience more pleasurable. We can recommend the very best in reading today. We will help you search our titles for exactly what you need, and if we do not have it in stock, we will order it for you.

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