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The Knights: Lost in the Void
Coles
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The Knights: Lost in the Void in Ottawa, ON
By None
Current price: $26.95


By None
The Knights: Lost in the Void in Ottawa, ON
Current price: $26.95
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Size: Paperback
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Coles
On a dark night on a bridge, a voice calls out, "Come with me to Ravena." Mario, a strong-willed yet traumatized young man, finds himself transported to an unfamiliar world. With only a vague memory of a girl's pleading invitation, he reluctantly embarks on a quest to find answers. But he's not alone. Virgil, a popular collegiate athlete, finds himself in the center of a medieval town fighting for his life with a total stranger by his side. A self-identified anime geek and introvert, Robert, has also arrived in this strange world full of intrigue and bloodshed. A continual promise of danger looms from the suspicious villagers to the unnamed evil who threatens to destroy all who remain. Mario, Virgil, and Robert are offered a chance to go home, but only if they accept the terms of a mysterious old woman offering them power in exchange for saving her world--Ravena, a terrifying magical world filled with desperate people they cannot trust, especially themselves.
On a dark night on a bridge, a voice calls out, "Come with me to Ravena." Mario, a strong-willed yet traumatized young man, finds himself transported to an unfamiliar world. With only a vague memory of a girl's pleading invitation, he reluctantly embarks on a quest to find answers. But he's not alone. Virgil, a popular collegiate athlete, finds himself in the center of a medieval town fighting for his life with a total stranger by his side. A self-identified anime geek and introvert, Robert, has also arrived in this strange world full of intrigue and bloodshed. A continual promise of danger looms from the suspicious villagers to the unnamed evil who threatens to destroy all who remain. Mario, Virgil, and Robert are offered a chance to go home, but only if they accept the terms of a mysterious old woman offering them power in exchange for saving her world--Ravena, a terrifying magical world filled with desperate people they cannot trust, especially themselves.

















